Localizor

7 months ago

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Total votes received: 13369
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English
4601
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German
4512
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Russian
4511
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French
4386
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Portuguese (Brazil)
3940
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Italian
3567
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Turkish
3356
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Polish
3242
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Ukrainian
3152
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Chinese (simplified)
2996
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Spanish
2972
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Czech
2316
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Korean
1831
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Dutch
1608
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Chinese (traditional)
1584
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Japanese
1228
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Portuguese
1106
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Spanish (Latin America)
962
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714
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487
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Arabic
429
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380
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Croatian
341
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Vietnamese
184
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Greek
161
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Norwegian
126
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Total546920

Translations

Notice how the room lights up when you add windows, make sure to add enough so that your employees can see. You can inspect lighting, environment, temperature and noise conditions by clicking on and selecting the room.
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7 months ago
You can move up and down floors by pressing {KeyBind:FloorUp} and {KeyBind:FloorDown}. Now let's add windows and doors. You can either select a category or search for {H:window} or {H:door} in the build panel.
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7 months ago
You might have noticed that you were limited to the grid when you built your room. You can change the grid and building angles if you want, by moving the grid gizmo to a wall or piece of furniture. This might come in handy if you want to build tables along a diagonal wall for example. If you don't like how your room looks, you can use the undo button or {KeyBind:Undo} to undo your changes. Click Continue when you are ready.
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7 months ago
Now click somewhere inside the area you own, which has a grid, and then click somewhere else to finish your new room. Keep an eye on the cost while moving the cursor.
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7 months ago
The game is always paused in build mode. Let's start by building a room. You have two choices for how you want to build a room. Click on the {H:Rectangle rooms} button in the build panel to build a simple rectangle room or click the {H:Free angle rooms} button to build rooms in any shape you want, one wall at a time. You can also use the {H:Free angle rooms} option to split rooms into two separate rooms, by simply building a wall through an existing room.
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7 months ago
Start by entering {H:Build mode} by clicking the Build-button.
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7 months ago
To override a company benefit for individual employees, you need to check the checkbox next to the benefit.
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7 months ago
If you check the checkbox next to a benefit and hit Apply, any employee with custom benefits will have it reset to the company default. You can change benefits for employees individually in the employee overview window. Try opening it now, select one or more employees and click "Change benefits".
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7 months ago
Employee benefits will passively increase employee satisfaction for all your employees, which can be very helpful if you want to lower their salaries or make sure they don't just quit when they get bored. Some employee benefits can have a huge and immediate financial impact, while others might result in large satisfaction increases without having any immediate consequences. You can safely play with the sliders and see their impact since changes aren't put in effect until you hit Apply. Press continue to advance the tutorial.
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7 months ago
Start by opening the benefit window
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7 months ago
Press the release button when you're ready. When you release your product you'll have to buy or print physical copies of it to sell. Later on, online software distribution will become more popular, but it is very important to have physical copies of your product before and during the 90s. You can either print physical copies yourself or order some for immediate distribution at a higher price. The game will remind you of this when you release a product.
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7 months ago
The beta phase is theoretically endless, but you'll have to release your project at some point, especially if you've already announced a release date. It's a good idea to fix as many bugs as possible, as buggy products will lead to refunds, but don't aim to fix every possible bug in your product. When your product is released you'll be able to fix more bugs, as your customers get in contact with your support team. It's important to note that the amount of bugs an employee can fix depends on the most skilled programmer on their team. So your employees might not be able to fix all bugs and one team might stop fixing bugs while a second team carries on.
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7 months ago
Press the Promote button to move on to the beta phase when you are ready.
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7 months ago
Make sure you do a press release during the implementation phase, as you hopefully did during the design phase, unless you signed with a publisher. During the implementation phase you also have the option to send out a press build, so the press can try your software. Press builds require no work on your part, but make sure you have good ratings in your peer reviews and some followers before you send one out. The tutorial will continue once you send out a press build. Take all the time you need.
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7 months ago
You will see the progress bar fill as your employees work on the project and you can hover over the task to get a detailed breakdown of progress on each area of the implementation. Progress tells nothing of the actual quality of the project, however. To get an idea of how good your employees' work is, you need to do a peer review. Start by pressing the review button.
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7 months ago
Your project has now been promoted to implementation. The implementation phase has two stages: •{H:Alpha}: in which developers and artists create the product according to the design specifications and requirements. •{H:Beta}: in which bugs are uncovered by your programmers and hopefully fixed before the final release.
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7 months ago
You need to reach the implementation phase of development before the tutorial can continue
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7 months ago
This is the summary page. Here you can look over the final details of your project, decide on which design and development teams to use, and whether you want a {H:Publisher}. Publishers will help fund your project, handle marketing and physical distribution for a cut of your profits. Click the develop button when you're ready to begin development.
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7 months ago
The advanced design document has multiple pages. Let's move on to page 2 to continue.
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7 months ago
The first page of the advanced design document resembles the simple design document, but with an added {H:Framework} panel. You can use or create a framework when developing software. Frameworks speed up development, but lock down the maximum tech levels of your features. Using a framework made by another company will require you pay a license fee from your profits. If you decide to create a new framework, it will extend development slightly, but the new framework can be licensed out to other companies to make some extra money on the side.
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7 months ago
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